A arma secreta para Persona 5 The Phantom X



The explanation for the game's "contract" mechanic is similar to that of the Persona 5 Royal DLC boss fights against Makoto Yuki and Yu Narukami in that they are cognitive beings rather than the actual individual.

With a compelling plot, unique characters, and exciting gameplay, everything you've come to know and love from the Persona series is awaiting you in this new adventure!

Like Persona 5, the dungeon crawling portion takes place in the Metaverse, a realm created from subconscious desires that consists of Mementos and Palaces.

The footage was noted to feature the aesthetic and music reminiscent of Persona 5, but the ties to the Persona series were not officially confirmed.[7] The connection was later discovered through image filenames on the website and the binary code at the end of the trailer, which was translated to Persona 5X.[7]

Their Personas are named Persona Duos, as they are defined as derivatives of the protagonist's Persona and join the battle along with the protagonist as a duo.

Kazuhiko Tsuda: A young schoolboy who is keen on solving on-street incidents and training his deductive skills.

[seis] It takes the form of a tunnel submerged in a sea, and it is occupied by Igor and his assistant, Merope. Igor cites Nagisa's knowledge of choice as his reason for bringing him to the Velvet Room. Nagisa wakes up in the classroom.

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Many of these characters also serve as confidants and/or have side quests that the protagonist can do.

While this game has the same social stat system as Persona 5, the stats can be raised to a much higher amount. Similarly, the game has Synergy Links, which function near identically to the Confidant system, only with more ranks, usually ranging from 15 to 20. Despite this, for most of the ranks only ten of them have events. There also are some non confidant characters that have side quests the protagonist can complete to get rewards.

There is also a seperate gacha to obtain weapons for each character. The weapons from the gacha give an specific benefit to the character who equips them. Certain character are variations of another and can’t put two versions of the same character on one team. For example, several characters can't be together in the same team with their own alternate versions such as Mont with her 'Figure Skater' alter version.

Within the Metaverse, Mementos has been entirely overhauled, no longer being procedurally generated and has set regions. Aside from that, most of the Metaverse in general has seen little changes. Thieves Tool crafting is still present and the Palaces function identically to their Persona 5 Royal iterations. There is a mysterious park within the Metaverse that functions somewhat like the Thieves Den, having the ability to be customized.

Despite this, however, the calendar does appear in the game, albeit superficially and seemingly only used to track the days playing the game.[48] This also means there are pelo deadlines in this game and the protagonist can take as long as necessary to clear story missions.

The wiki needs your help with constructive edits and content relevant to the gameplay, Persona 5 The Phantom X setting, plot, characters as well as useful images.

As the male silent protagonist (who is named by the player, though he is canonically named Nagisa Kamishiro[d], but also given the codename Wonder) attending the school in modern-day Tokyo, players experience the story events, answer questions in class, and freely explore the city after school or during days off in order to engage in various activities.

I play on my tablet and on steam. It's a fun game and I genuinely enjoy it, but Sega is making choices that make things less fair between servers. The translation is definitely rushed too.

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